PROCEDURE
A downloadable game for Windows
INTRO
A robot awakens. He has no idea who or what he is, or why he is there. Suddenly, he starts moving forward. He knows he can jump, so he jumps over something in front of him that looks very dangerous. He passes through a blue square, and feels a weird electrical tingle. Is it a sense of accomplishment? He then sees a pillar in front of him, so he temporarily stops hovering to skid under the pillar. He does not know when, or if, this pattern will end, but he does know that he must jump and duck.
GAMEPLAY
PROCEDURE is a game about jumping and ducking. As you jump and duck, obstacles will be endlessly generated. The more obstacles you pass, the faster the level will become. The faster the level becomes, the harder it is for you to pass these obstacles. Compete for the highest score in three difficulty modes in this easy to learn but hard to master endless platformer.
MINIMUM REQUIREMENTS
CPU: 2.4 Ghz
RAM: 2GB
GPU: DirectX 10 capable
VRAM: 512MB
HARD DRIVE: 900MB
RECOMMENDED REQUIREMENTS
CPU: Intel i5 3rd Gen or AMD Equivalent
RAM: 4GB
GPU: GTX 660 or Radeon 7870
VRAM: 1GB
HARD DRIVE: 900MB
Status | Released |
Platforms | Windows |
Author | WhaleplaneStudios |
Genre | Platformer |
Made with | Unreal Engine |
Tags | 3D, 3D Platformer, Arcade, jumping, Unreal Engine |
Download
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Comments
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this game really screwed me up